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SDCC Aftermath 3

This’ll be brief, as I’m behind on deadlines (again!), and this week is already turning into a bear.

Covered Stumptown, covered Whiteout…and DC stuff is stuff that is Still To Be Announced, it seems, so that’ll have to wait (which was something of a disappointment, frankly, but there’s a logic behind the madness, and I do respect it — and no, I won’t elaborate, and I won’t explain).

Which leaves, in the category of “major happenings”, only this. The first of what I suspect will be many interviews about it can be found on IGN, for those who are interested.

This is actually the third video game I’ve had involvement in, after a fashion, but the first time I’ve been an actual contributor to the story, if not the gameplay. It was a fun, educational experience, and I’m hoping that — someday — there’ll be opportunity for more, preferably with an even greater level of involvement.

As far as it goes, Sony has been wonderful to work with and to work for — the folks I’ve dealt with have been prompt, professional, and kind, and let’s face it, that’s a rare combination in any field. I’ll be attending PAX at the end of this month in Seattle to promote the game, and I’m very much looking forward to it. If anyone reading this will be there, please stop by and say hello and pick up the demo for your PSP — I think you’ll dig it. The game is kinda like Q&C with many more bullets.

And now, back to work….

4 Responses to SDCC Aftermath 3

  1. lithera

    I look forward to seeing you at PAX! I’ve never been before, so it’ll be an adventure.

    Good luck with your deadlines.

  2. ajpursell

    I have never been happier to own a PSP than I am right now.

  3. jonlaw

    Great interview

    Thanks for the link to the interview. I thought the interviewer did a good job and you, as always, were eloquent in your views. I also appreciated that the interviewer transcribed the atmosphere of the con into the interview, which really made you feel the context (where random fans walk by a shout out approval) in which the interview happened. Wish I had time to play the game, because it sounds like you have done some wonderful storytelling with it (and it is getting really good buzz on the story and the game play side too). Good luck with the projects and deadlines.

  4. dannyjailee

    Great to meet you!

    Hello Greg, it was great to meet you at UCLA during Nunzio’s class (the asian guy). For a long time you have been one of my heroes, and you gave great words of wisdom that I’ll always remember. I didn’t have a livejournal account, so I made one so I could drop a shout out to you. I’d love it if you could drop me a quick line at Let me know if I can ever do anything for you on my end. Take it easy! – Danny

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